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Mars Loves Venus Dating App

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APK Backup - Haz copias de seguridad de tus APK en Android



save the file in you project directory(although you can keep it any where).also add it to you gitignore if you need. Then open you terminal in android studio and run the script file to install the APK.


If the modifications you've done is on an existing file, like the layout or .java file or any file that already exist, you can simply click on the apply changes button which is besides the run button as shown:The apply changes button to the right of the run button in android studio




apk en android



Issue: You uploaded an APK or Android App Bundle which has an activity, activity alias, service, or broadcast receiver with intent filter, but without the 'android: exported' property set. This file can't be installed on Android 12 or higher. See developer.android.com/about/versions/12/behavior-changes-12#exported


According to google new policy If your app targets Android 12 or higher and contains activities, services, or broadcast receivers that use intent filters, you must explicitly declare the android:exported: true attribute for these app components.


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If above solution is not working or if your project is in Android Native follow the below instructions :In the main manifest file check all the activities, services, and receivers that can use intent-filter which are without the android: exported tag.Add android:exported="true" or android:exported="false" for these tags.


You might ask when I need to add android:exported="true" or android:exported="false" to the activities, services, or broadcast receivers that use intent filters. If the app component includes the LAUNCHER category, set android: exported to true otherwise set android: exported to false.


Note: also check individual third-party library manifest files if there is any activity, service, or receiver using then you have to override the same activity, service, or receiver in your main manifest file with android: exported property.


For Example in my case I have defined android: exported for each and every activity, service, or receiver in my main manifest file but in my project, I was using Razorpay dependency so in the manifest of Razorpay I found that there is an activity and receiver which are using property without android: exported so I declared them in my main manifest files.as shown below :


If you are not using any other project then update all library latest versions because some old library AndroidManifest.xml not added android: exported in activities, services, or broadcast receivers


The android:exported specifies if the activity, service,receiver etc encapsulating an can be launched by components of other applications. Set this parameter to "true" allows other apps to start it.


If you have bundled the app with def enableSeparateBuildPerCPUArchitecture = true (i.e. separate build files for different CPUs), go to the android/app/build.gradle file and set it to false. Then rebundle the app. (This makes step 4 much easier.)


Xamarin Forms: I was able to publish it, I had to update the AndroidManifest with the path obj\Release\120\android\manifest since some "receiver" were not there and had not added the "android:exported".


This is for Unity Developers in specific and for any frame work targeting android platform in general. If by any means, you are not able to publish even if you have added android:exported property to every activity/receiver containing intent filter, then you should do this approach and hopefully you will be able to solve the issue.


You now know that the Android Manifests including in you app / game contains some Activities, receivers, activity-alias etc which contain intent-filter but does not have android:exported property set to true or false.


You are doing good in adding android:exported property but when you are getting build, not all of those tags persist. During build, unity is replacing you properties, especially properties related to external plugins you have used in your app.


for react native that have many library i fix it with this step :first is you build or run, then you look at app/build/intermedied/merged_manifest/release/AndroidManifest.xmlthen look at all that have then copy from open tag above it and the closing tag either it activities, services, or broadcast, receivers. then paste to folder android/app/src/main/AndroidManifest.xml and dont forget to put android:exported="true" to fix it. if you already cover all intent-filter then save then build again.


For Unity, I went to gameProjectFolder\Temp\StagingArea, copied unityManifest to gameProjectFolder\Assets\Plugins\Android and changed the name toAndroidManifest. Finally, I added android:exported="true" in the label activity.


I am new to android development and just finished my first app. I want to generate a signed apk in android studio. I read the developer docs but couldn't understand the steps. When I click on Build>Generate Signed APK..., it shows me a dialog box asking the following:


I had the same problem. I populated the field with /home/tim/android.jks file from tutorial thinking that file would be created. and when i would click enter it would say cant find the file. but when i would try to create the file, it would not let me create the jks file. I closed out of android studio and ran it again and it worked fine. I had to hit the ... to correctly add my file.generate signed apk wizard-->new key store-->hit ... choose key store file. enter filenameI was thinking i was going to have to use openjdk and create my own keyfile, but it is built into android studio


Saving the above Gradle variables in /.gradle/gradle.properties instead of android/gradle.properties prevents them from being checked in to git. You may have to create the /.gradle/gradle.properties file in your user's home directory before you can add the variables.


Gradle's bundleRelease will bundle all the JavaScript needed to run your app into the AAB (Android App Bundle). If you need to change the way the JavaScript bundle and/or drawable resources are bundled (e.g. if you changed the default file/folder names or the general structure of the project), have a look at android/app/build.gradle to see how you can update it to reflect these changes.


If you are migrating from previous version of React Native chances are your app does not use App Signing by Google Play feature. We recommend you enable that in order to take advantage from things like automatic app splitting. In order to migrate from the old way of signing you need to start by generating new upload key and then replacing release signing config in android/app/build.gradle to use the upload key instead of the release one (see section about adding signing config to gradle). Once that's done you should follow the instructions from Google Play Help website in order to send your original release key to Google Play.


ApkOnline is an online android app emulator and an APK downloader to search for and download any Android app. It also looks for iPhone apps with links to download iPhone apps. As a mobile emulator, ApkOnline allows users and developers to use their Android applications from anywhere in the world. It contains many iOS and Android apps available for download with its App id as a reference. APKOnline also has a hosting space where developers can upload any apk file, save their apps and run them online.


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