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The Real-Life Inspiration Behind Squid Games


With the Netflix order, the film concept was expanded out to a nine-episode series. Kim stated that there was "so much more than what was written in the 120-minute format. So we worked together to turn it into a series."[41] Hwang said he was able to expand the script so that it "could focus on the relationships between people [and] the stories that each of the people had".[43] Initially, Netflix had named the series Round Six, rather than Squid Game as Hwang had suggested; according to Netflix's vice president for content in Asia Kim Minyoung, while they knew that the name "squid game" would be familiar to Korean viewers from the children's game, it "wouldn't resonate because not many people would get it", and opted to use Round Six as it self-described the nature of the competition. As production continued, Hwang pushed on the service to use Squid Game instead; its cryptic name and unique visuals helped to draw in curious viewers, according to Kim.[42][44] At the time that Hwang wrote the series, his goal was for having the series reach the most-watched show in Netflix in the United States for at least one day.[30] Hwang had initially written the series as eight episodes, which was comparable to other Netflix shows, but found that the material for the last episode was longer than he planned, so it was split into two.[45]


As Netflix was targeting the work for a global audience, the visuals were emphasized and some of the rules of the children's games were simplified to avoid potential issues with the language barrier.[38] The colorful sets and costumes were designed to look like a fantasy world. The players and soldiers each wear a distinctive color, to reduce the sense of individuality and emphasize the difference between the two groups.[34] The green tracksuits worn by the players were inspired by 1970s athletic wear, known as trainingbok (Korean: 트레이닝복).[62] The maze-like corridors and stairs drew inspiration from the 4-dimensional stair drawings of M. C. Escher including Relativity. Production designer Chae Kyoung-sun said these seemingly infinite stairways represented "a form of bondage for the contestants".[63] The complex network of tunnels between the arena, the dorm, and the administrative office was inspired by ant colonies.[34]




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The players' dormitory was envisioned with the concept of "people who are abandoned on the road" according to Chae; this was also used in the tug-of-war game.[65] The room was designed using white tiles and the curved opening like a vehicular tunnel. The bed and stairs initially were laid out to look like warehouse shelves, but as the episodes progressed and these furnishing used as makeshift defenses, they took the appearance of broken ladders and stairs, implying the way these players were trapped with no way out, according to Chae.[65] The dinner scene that took place in the eighth episode was inspired by the art installation The Dinner Party by Judy Chicago.[63] Walls of many of the areas where the games took place were painted in skies inspired by The Empire of Light series by René Magritte.[63]


The crew spent the most time crafting the set for the Marbles game, creating a mix of realism and fakeness as to mirror the life and death nature of the games themselves.[66] Chae stated that this set was designed as a combination of small theatrical stages, each stage representing parts of Player 001's memories.[65] The VIP room was one of the last pieces to be designed, and Chae said that they decided on an animal-based theme for both the costumes and room for this; "The VIPs are the kind of people who take other people's lives for entertainment and treat them like game pieces on a chessboard, so I wanted to create a powerful and instinctive look for the room."[65]


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Outside of Asian regions, its popularity was driven primarily through word of mouth and viral spread on social media. Vulture also claimed that the show's widespread localization, with subtitles in 37 languages and dubbed versions in 34 languages, helped to capture an international audience.[40] Hwang believed that the popularity was due "by the irony that hopeless grownups risk their lives to win a kids' game", as well as the familiarity and simplicity of the games that allowed the show to focus on characterization.[112] The diversity of the characters that play the Squid Game, drawing from different walks of lower- and middle-class life, also helps draw audiences to watch as many could find sympathy in one or more of the characters.[112]


Netflix claimed that Squid Game had "pierced the cultural zeitgeist" and became a popular Internet meme, with over 42 billion views of videos related to Squid Game in the first month after broadcast.[106] Analytics firm Vobile stated that by November 2021, Squid Game-related videos on YouTube totaled over 17 billion views, surpassing Game of Thrones in the same metric.[143] On October 16, 2021, an episode of the American late-night live television sketch comedy and variety show Saturday Night Live, featuring guest host Rami Malek and cast member Pete Davidson, parodied Squid Game by singing a country song about the series. As of November 5, 2021, the song has over 9.6 million views on Saturday Night Live's YouTube channel.[144][145] In November 2021, American YouTuber Jimmy Donaldson aka MrBeast recreated Squid Game in real life with 456 people competing in similar but non-lethal games as the show for a $456,000 cash prize.[146] The video drew more than 303.5 million views as of November 15, 2022, making it one of the most-watched YouTube videos of 2021.[147] Series creator Hwang has reacted positively to the recreations and parodies.[148] Google reported that Squid Game was the most-searched television show on search engine in 2021,[149] while Twitter said that Squid Game was the most-tweeted about television show of 2021.[150]


Shortly after the show's release, users of social media adapted some of the games featured in Squid Game as Internet challenges, including the first "Red Light, Green Light" game and the second honeycomb cookie game.[151] Users of video games supporting user-created content, such as Roblox, Fortnite Creative, and Grand Theft Auto Online, created numerous games within these systems that were based on one or more of the Squid Game challenges.[152][153][154] A video game named Crab Game was also created in response to Squid Game's popularity.[155] Some groups also worked to organize safe, mock Squid Game events for fans of the show.[156][157] Concerns have been raised about children's exposure to Squid Game from either watching it or through its viral popularity, as it is considered to have a high level of violence for that age group.[158] A number of schools around the United Kingdom observed that despite the show being aimed at mature audiences, young children were emulating some of the games from Squid Game during school recess, and warned parents about these activities.[159] Parents and school boards in Quebec, Canada and in the Fayetteville-Manlius Central School District of New York have also observed young children emulating games from Squid Game and taken steps such as warning parents and banning such activities from school grounds.[160][161]


Squid Game has been accused of plagiarizing the 2014 Japanese movie As the Gods Will, as both involve children's games where the penalty for losing is death. However, writer-director Hwang Dong-hyuk claimed he wrote Squid Game's script in 2009 (5 years before As the Gods Will was released), saying "the similarities that were pointed out are purely coincidental and there is no copying from either party".[165]


The show was used as the basis for an unaffiliated short-lived cryptocurrency scam named SQUID which had started trading in late October 2021. The currency was poised to be used eventually to back a site for online games where player would buy tokens to play in games inspired by Squid Game, with those buying the currency helping to support the investment of the site, with the currency's value to increase as more players used the site. The currency had drawn enough buyers to increase in value by over 2,300% within a day of trading, but news organizations like the BBC identified that the scheme appears to be a "rug pull" scam due to several red flags in the proposition.[166] By November 1, 2021, the backers of the currency completely pulled out, crashing the currency and effectively making off with $2.1 million.[167]


Several journalists observed that Squid Game effectively used foreshadowing in alluding to the deaths of the major characters and other elements of the series.[188] For example, Ali (Player 199) is shown in the second episode to be tricked by his employer out of his wages, while his death comes after he is tricked into giving Sang-woo his marbles in the sixth episode. Similarly, the gangster Deok-su (Player 101) evades a set-up by his underlings in the second episode by diving off a bridge, while his death in the game comes from the seventh episode Stepping Stones game when pulled to his death from the glass bridge by Mi-nyeo.[189] Sae-byeok has a scar on her neck and holds a knife to the neck of the man who swindled her out of her money; later her throat is slit by Sang-woo.[190] Several additional scenes in early episodes also were said to have hinted towards Il-nam (Player 001) being special and not just a normal player of the game, including being the only old person among the players, having the "001" player identification, and keen awareness of all the games since they were of his design.[191]


The series drew some criticism for its similarity to the 2014 Japanese film As the Gods Will. Like the manga upon which the film was based, Squid Game features dangerous versions of children's games such as Daruma-san ga koronda, the Japanese version of Red Light, Green Light. Responding to allegations of plagiarism, director Hwang Dong-hyuk stated that he had been working on the script since at least 2008 and that similarities between the two films, of which he had been made aware during the process of filming, were coincidental.[192][193] He acknowledged that he had been inspired by Japanese comics and animation, including Battle Royale and Liar Game.[37]


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