EmuCR-Windows 64-bit Build.zip
Supermodel can be built from source for Windows, MacOS, and Linux. Pre-built ready-to-run development snapshots are provided below for 64-bit Windows and are updated whenthe Git source repository is updated. Historical releases for Windows and MacOS are also provided but no longer recommended. Keep in mind that the emulator is still lacking a GUI interface.Familiarity with your system's terminal or command prompt is essential. Visit the Help page for further instructions.
EmuCR-Windows 64-bit build.zip
The following systems are supported(refer to the emulation module documentation for more details): Apple II/II+
Neo Geo Pocket (Color)
Nintendo Entertainment System
Super Nintendo Entertainment System/Super Famicom
PC Engine/TurboGrafx 16 (CD)
Sega Game Gear
Sega Master System
Sega Saturn (64-bit only)
On 19 May 2014, the Dolphin Team announced that 32-bit support for Windows and Linux would be dropped. The Dolphin Team stated that it was becoming increasingly difficult to maintain the 32-bit builds, and that the 32-bit releases simply offered an inferior experience compared to their 64-bit counterparts. Furthermore, the vast majority of their users were already using 64-bit CPUs, and most users of 32-bit builds were 64-bit compatible yet were using 32-bit by mistake. The combination of these factors made 32-bit support unnecessary. 32-bit Android builds suffered from similar issues, but ARMv7 support remained for another year until the AArch64 JIT was ready and devices were available.
In 2015, zilmar created a public Project64 repository on GitHub, at last opening the gates for public contributions. Development picked up at break-neck speed and has yet to cease. Many of the issues with earlier versions of Project64 have now been fixed. It has been mostly ported to 64-bit, and there is even an effort underway to make it more portable and eventually work on non-Windows platforms. 041b061a72